Constantine
Species: Purple Emperor butterfly
Season: Spring
Decrepitude: N/A
(Immortal)
Size: -12
Magic Might: 8 (Animal)
Intelligence: +1 Perception: +1
Communication: +3 Presence: +4
Strength: -25 Stamina: 0
Dexterity: +3 Quickness: 9
Virtues: Magic Animal;
Essential Virtue (competitive), Great Presence, Unaffected by the Gift
Flaws: Carefree, Magical
Friend, Proud
Qualities: Accomplished Flyer, Camouflage (+3 to hide
when not moving)
Magic
Qualities: Improved Abilities (x2),
Improved Powers, Improved Defense (x2), Lesser Power (x2), Personal Power,
Minor Virtue: Arcane Lore, Minor
Virtue: Luck, Minor Virtue: Second Sight
Magic
Inferiorities: Reduced Might (x7),
Susceptible to Deprivation
Personality Traits:
Purple Emperor +3*, Carefree +3*, Competitive +3*, Curious +3,
Gregarious +3, Proud +3*
Ability Specialty Score XP
Athletics flying 5 75
Awareness alertness 4 50
Brawl dodging 2 15
Stealth hide 2 20
Survival woodlands 3 30
Finesse Imaginem 3 30
Magic Lore regiones 1 5
Penetration Mentem 2 15
Second Sight regiones 3 30
Powers
Courtship
Dance (Personal), 1 point, Init +10 (CrIg[MuIm]15, R: Pers, D: Performance, T: Ind.; as Constantine flies his courtship dance [requiring a Dex +
Athletics roll against an Ease Factor of 3], he emits showers of (harmless)
colored sparks, and his own image flashes through brilliant colors, allowing
him to describe patterns in the air with his flight; anyone nearby [that is, 10
paces or so] must tie Constantine’s Dex + Athletics roll with a Sta + Conc + 3
roll, or be distracted for a round (this effect lasts only one round), while
those further away get a larger bonus to their rolls, proportional to distance;
-1 Might, +3 Init; total 35)
Dream
Guide (Lesser), 0 points, Init +6 (CrMe15, R: Eye, D: Sun, T: Ind.; after
catching sight of Constantine before sleeping, the target follows the butterfly
in his dreams, seeing through his eyes; -3 Might; total 30)
Hunter’s
False Rival (Lesser), 1 points, Init +5 (as Image Phantom but T: Part, D:
Diameter, MuIm20; -3 Might; total 35)
Weapon Init. Atk. Dfn. Dam. Str. Load
Dodge 9 n/a 16 n/a n/a 0
Soak: 0
Fatigue Levels: Fresh /
Winded / Weary (-1) / Tired (-3) / Dazed (-5) / Unconscious
Wounds: 1 point per
increment